Trip the Sungazer (WIP) (2024)

LeoTheHedgehog12

Good boi.
  • Mar 18, 2024
  • #1

Trip the Sungazer's here!

Trip the Sungazer (WIP) (2)

The current sprite I have done is STNDA1.

Trip the Sungazer (WIP) (3)


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V2

Trip the Sungazer (WIP) (4)


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SIGNA0 is done!

Trip the Sungazer (WIP) (5)

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LeoTheHedgehog12

Good boi.
  • Mar 20, 2024
  • #2

Slightly tweaked SIGNA0.

Trip the Sungazer (WIP) (7)

Kirby Mania

You the when when you the when
  • Mar 20, 2024
  • #3

Yet another Trip mod I see. The CSS art looks really cute! Also pro tip for upscaling sprites without making them blurry:
Take the sprites in whatever app your using to make them
Zoom into the sprite
Then take a screenshot/screen snip of the sprite.
This is how it will look:

Trip the Sungazer (WIP) (9)

jaximations

DA FLAMEHOGS NEW HOST!
  • Mar 28, 2024
  • #4

waitin on it! hope its good, take all the time you need! (also did anyone else hope a bit that trip would actually be a VILLAIN and not the whole "oh yeah they were forced" thing guess im just a sucker for orange villains! look at my pfp for proof! also im gonna make my oc a mod! with ashura and modern amy because lore significance in oc lore)

Red The Hedgehog1234

Member
  • Mar 29, 2024
  • #5

now I can finally act like i'm playing superstars in srb2(even though I have the actual Sonic Superstars game)

LeoTheHedgehog12

Good boi.
  • Apr 3, 2024
  • #7

I'm making some Lua code for the mod at the moment. The jump cling is... almost done? Though, I need an answer from you guys on something. Should I have a Crouch + a Spindash, or just the vanilla Spindash?

Attachments

  • srb20001.gif

    8.2 MB· Views: 161

lol guy

IDK how to change the word 'member' still :)
  • Apr 3, 2024
  • #8

Just Vanilla spindash, as everyone is used to just pressing a single button.

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I care about both :)

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LeoTheHedgehog12 said:

Apparently, people actually care for this mod. I thought everyone was paying attention to @Cheeseboi!'s Trip mod. Here's a work in progress look at STNDA2, I guess.

View attachment 115859

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Final STNDA2.

View attachment 115914

what do ya know, @Cheeseboi! himself liked my post.

Sorry to break it to you, but Trip actually has a nose.

Cheeseboi!

5/10 Cheeseboi V2 Beta Testers!!!
  • Apr 3, 2024
  • #9

lol guy said:

Sorry to break it to you, but Trip actually has a nose.

the nose/horn is green so it can change to other colors

lol guy

IDK how to change the word 'member' still :)
  • Apr 3, 2024
  • #10

Okeh

LeoTheHedgehog12

Good boi.
  • Apr 3, 2024
  • #11

Trip does have a custom color, so it looks natural. The precise coloring of the sprite is necessary, so the game can color it correctly. Also, Trip looks good with other colors, too.

Attachments

  • srb20145.png

    3.7 MB· Views: 302

  • srb20146.png

    3.7 MB· Views: 344

  • srb20147.png

    3.7 MB· Views: 416

lol guy

IDK how to change the word 'member' still :)
  • Apr 4, 2024
  • #12

It somehow now visible? But anyhow, great job!

LeoTheHedgehog12

Good boi.
  • Apr 10, 2024
  • #13

Updated the STNDA2 sprite.

Trip the Sungazer (WIP) (26)

LeoTheHedgehog12

Good boi.
  • Apr 19, 2024
  • #14

wip character select logo

Trip the Sungazer (WIP) (28)

LeoTheHedgehog12

Good boi.
  • Apr 22, 2024
  • #15

Finished Character Select logo!

Trip the Sungazer (WIP) (30)


It's going to be compressed, obviously Trip the Sungazer (WIP) (31)

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New and totally working cling!

Trip the Sungazer (WIP) (32)

it doesn't actually work Trip the Sungazer (WIP) (33)

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bennascar

Member
  • Apr 23, 2024
  • #16

LeoTheHedgehog12 said:

Updated the STNDA2 sprite.

View attachment 116866

It's not bad for a start, but I feel like you could refine it quite a bit to make it look more on model and less rough. Shading also feels too smooth for an SRB2 sprite. Keep in mind that despite the large color count, a lot of SRB2 takes more of a clean, cel shaded approach, with anti aliasing used for blending in said shading.

LeoTheHedgehog12

Good boi.
  • Apr 23, 2024
  • #17

Trip the Sungazer (WIP) (36)

LeoTheHedgehog12

Good boi.
  • Apr 29, 2024
  • #18

Sorry for the radio silence, I was working on a Hat Kid mod.
To make up for the lack of progress, I'll attach a work in progress build.

for some reason, if you hold spin while spamming jump, you'll be able to use the cling jump infinitely. please tell me how to fix this, this is a bug for all my mods :(

Attachments

  • Trip.pk3

    361.7 KB· Views: 148

Opalien

Member
  • May 19, 2024
  • #19

Finally a Trip mod! I thought I was gonna have to learn lua and become a sprite beggar just to see something like this. Just make sure to give her the ability to be gay as F&#k around Amy or else you'll learn what happened to the last guy who forgot about that./s

LeoTheHedgehog12

Good boi.
  • May 19, 2024
  • #20

Just figured out how to change the text editor to dark mode.

the rest of the screen is still pure pain, though Trip the Sungazer (WIP) (40)

actually though, I need to know how to access dark mode Trip the Sungazer (WIP) (41)

Trip the Sungazer (WIP) (42)


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I've redone the SIGNA0 sprite, and it looks much better in my opinion. What do you guys think?

Trip the Sungazer (WIP) (43)

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